If you’re reading this, it’s likely you’ve run or played in a games in the Mark of the Odd family, be it Into the Odd or Runecairn or Weird North. I myself have run Cairn, Electric Bastionland, Maze Rats, and Mausritter and of course I’ve also run my own Skorne and Adventure Hour!, which trace … Continue reading Odd Notation: Monsters
Tag: skorne
Skorne 1.3: The Rules
After reading this interview from Sean McCoy, I've elected to make my systems on itch.io, including both Skorne and Adventure Hour! free/pay what you want. They're Creative Commons, so have at it. This then is an announcement for continued development and playtesting for Skorne as changes are made. It started with an idea: what if … Continue reading Skorne 1.3: The Rules
Damage to dilemma, the diceless way
Shipwright Thinking about CosmicOrrery's post about diceless violence and the reference to this post about combat maneuvers. Skorne's no to-hit rolls or even damage rolls is something I didn't realize all the implications or applications of when I wrote it. Such is design released to a larger world, I suppose... This is really leading to … Continue reading Damage to dilemma, the diceless way
Ask the Dragonslayer #3: Diceless Maneuvers in Skorne
Let's get to it: My name's Thomas and I will soon be running Skorne on Roll20 as theater of the mind. Very soon in fact: in three days! While I am excited to run combat without dice rolls, I am wondering how combat maneuvers will work and I am hoping that you can give me … Continue reading Ask the Dragonslayer #3: Diceless Maneuvers in Skorne
Skorne Character Record Sheet
"Renegade Edgelord" is my vanity license plate. Skorne, upon both release and remaster, did not include a character sheet. Something it shares in common with other ultralight/FKR games. That has changed. From the itch page: KILLER FEATURES Helper text below each section to minimize book flipping while creating a new Renegade. HIT COUNTER on the … Continue reading Skorne Character Record Sheet
Until Your Last Dying Breath
Shipwright. Title is a Sabaton reference. For Adventure Hour!, Adventure World, Skorne, and other systems with fewer dice: When you're Taken Out of the action or at zero hits, make a death save. Roll 2d6, minus one for every time you’ve rolled a death save up to now: On 10+ you rally with heroic effort … Continue reading Until Your Last Dying Breath
Skorne RPG – You can now hold it in your hands!!
The cover Skorne is now in-print from Amazon with an all-black matte cover. This project has been quite satisfying for me to revisit. I'm glad for all the buzz and support around this from reviews to discussion to game recommendations I see popping up every once in a while. Cheers!
Skorne Readthrough!
https://www.youtube.com/watch?v=ZzERUKZD0H0 Chris McDowall was gracious enough to do a readthrough of Skorne (find it here on itch.io). Check out his written thoughts about diceless play here, with promise of more on the way. Neat stuff, neat design space, happy to see where the limits are!
Boss Battles – Tyrants of Skorne
More digital art from my brother, Caleb. Skorne is becoming more souls-like. Using this from Coins and Scrolls as inspiration, here are four sample bosses (Tyrants, as they're known in this game). The stats here are very FKR: Note: the “bloodied” condition triggers once the Tyrant reaches half hits. It is immediate. Critical details are … Continue reading Boss Battles – Tyrants of Skorne
Becoming souls-like (plus sample monsters)
Digitally warped art from my brother, to whom Adventure Hour! is dedicated. In response to the news about Dark Souls 5e and the subsequent jams (there's two?!), Skorne is getting a full layout. I'm re-upping the design (AKA letting it breathe) and adding more advice and tables. I'll be adding content from recent articles written, … Continue reading Becoming souls-like (plus sample monsters)