Let's get to it: My name's Thomas and I will soon be running Skorne on Roll20 as theater of the mind. Very soon in fact: in three days! While I am excited to run combat without dice rolls, I am wondering how combat maneuvers will work and I am hoping that you can give me … Continue reading Ask the Dragonslayer #3: Diceless Maneuvers in Skorne
"Renegade Edgelord" is my vanity license plate. Skorne, upon both release and remaster, did not include a character sheet. Something it shares in common with other ultralight/FKR games. That has changed. From the itch page: KILLER FEATURES Helper text below each section to minimize book flipping while creating a new Renegade. HIT COUNTER on the … Continue reading Skorne Character Record Sheet
Shipwright. Title is a Sabaton reference. For Adventure Hour!, Adventure World, Skorne, and other systems with fewer dice: When you're Taken Out of the action or at zero hits roll 2d6, minus one for every time you’ve rolled a death save up to now:On 10+ you rally with heroic effort and immediately take action!On a … Continue reading Until Your Last Dying Breath
The cover Skorne is now in-print from Amazon with an all-black matte cover. This project has been quite satisfying for me to revisit. I'm glad for all the buzz and support around this from reviews to discussion to game recommendations I see popping up every once in a while. Cheers!
https://www.youtube.com/watch?v=ZzERUKZD0H0 Chris McDowall was gracious enough to do a readthrough of Skorne (find it here on itch.io). Check out his written thoughts about diceless play here, with promise of more on the way. Neat stuff, neat design space, happy to see where the limits are!
More digital art from my brother, Caleb. Skorne is becoming more souls-like. Using this from Coins and Scrolls as inspiration, here are four sample bosses (Tyrants, as they're known in this game). The stats here are very FKR: Note: the “bloodied” condition triggers once the Tyrant reaches half hits. It is immediate. Critical details are … Continue reading Boss Battles – Tyrants of Skorne
Digitally warped art from my brother, to whom Adventure Hour! is dedicated. In response to the news about Dark Souls 5e and the subsequent jams (there's two?!), Skorne is getting a full layout. I'm re-upping the design (AKA letting it breathe) and adding more advice and tables. I'll be adding content from recent articles written, … Continue reading Becoming souls-like (plus sample monsters)
Been a while since we've had a Shipwright piece around here... This is a sequel to the Diceless Violence post. Main takeaways: Dice can cheapen victories and deliver cheaper losses.Diceless combat (no to-hit rolls, no damage rolls) moves the game away from elements of luck to strategy and critical thinking.In order to make combat a … Continue reading Decisive Combat
Skorne is now a PWYW (aka free) game It's been about a year since release, so I'm fine to just hand this one out like delicious grim-dark candy. Post-mortem First game I've been paid for. Surreal. Odd-feeling.It's only four pages, but I agonized over every detail. For probably too long.After release, I focused a lot … Continue reading Skorne is free… eliminate him!
I'm thrilled to announce that I have released my first paid product on itch.io. From the preface: One player is SKORNE the devil prince and commands his demon rulers and armies. The other players are renegades, part of mankind’s insurrection against the darkness that reigns. Overthrow the evil Tyrants. Free chained captives. Fight to the … Continue reading Skorne – Release