Playing with Youngers: Moving Right Along

"Let's not ring the gong THIS time." This is part of the Playing with Youngers series. It takes little context to enjoy on its own. I run games for kids. I run them online. There are troubles that come with these two facts. One, they're kids. Things come up. For example: *Student raises hand*Me: Yes?Student: … Continue reading Playing with Youngers: Moving Right Along

Playing with Youngers: ‘GMs Running RPGs for kids’ survey results

"Generally D&D is the worst game. And I highly doubt I would ever play your heartbreaker with my students." -an evil insect, no doubt. 26 responses. As I mentioned, thank you for taking the time. This is all for the continued development of Dragonslayer Adventures. The "target age" of this survey was never revealed for … Continue reading Playing with Youngers: ‘GMs Running RPGs for kids’ survey results

Playing with Youngers: Expensive Buys

Treasure-seeking monster... But not a player, of course. The overlap between these Playing with Youngers posts and similar-age gaming has always been apparent to me, but many times the lessons of better design reveal themselves to me when running games for kids versus adults. For my Outschool DND adventures, I created a desert-theme Perilous Pyramid … Continue reading Playing with Youngers: Expensive Buys

Playing with Youngers: Do RPGs teach you anything?

Art is a self-taught, self-sought endeavor for me as of late. Hope you enjoy. 🙂 When I run fantasy role-playing games for kids on Outschool, I always label the classes as "Life Skills." Frankly, it doesn't really count as any of the other tags like "Social Studies" or "English" or "Math" even though RPGs contain … Continue reading Playing with Youngers: Do RPGs teach you anything?

A Young Adventurer’s Guide is Old-School Essentials for kids

This is the BEST product of D&D 5th Edition. I crown it so. It's a modular set of books, filled with classes, races, equipment, spells, dungeons, monsters feels very similar to Old-School Essentials, but without using rigid numbers or mechanics. Old-School Essentials Boxed Set Instead of saying "you spend one action to heal a target … Continue reading A Young Adventurer’s Guide is Old-School Essentials for kids