All posts Scars in Bastionland and Cairn Nim Style The Hangover Bastionland Playing with Youngers: Pets Dice-based initiative Focus on the World: Return to Play Cairn Bookmark Clever Hobbitses: Legal Disaster Cowboy Bebop: Space Bounty Blues Dread Scenario Meditation: Scooby-Doo Focus on the World: The players are tourists The all-terrain adventure game How I use Powered by the Apocalypse Skorne is free… eliminate him! Plug n’ Play: Slimes are janitors Adventure Hour! – Release Plug n’ Play Scene: Choppy’s Cooking Challenge Non-violence The Arcane Beginning Clever Hobbitses: The Plant Mech The E-hack Ranged attacks in fantasy Squid Game Meditation (and why Werewolf/Mafia stinks) Laws of the Dungeon: Procedure for Creating Free Association Adventure Sites Playing with Youngers: Moving Right Along Goofy voices (d66) The Elusive Shift: A Review in Quotes Cowpunk Scene-based adventure principles “Play worlds, not rules” explained by Questing Beast Scene-based Adventure Structure and Over the Garden Wall Knowledge and Perception (with examples) Resource: Dungeon Checklist Minimalism Name and Knowledge patches Goofy game introduction Playing with Youngers: ‘GMs Running RPGs for kids’ survey results Settlers of Catan: Peaceful (Speedy) Mode Give your opinion to help make a GREAT role-playing game for kids Adventure Hour! – In development! Focus on the World: Actions, not Choices Focus on the World: Development Focus on the World: Rules and Laws An interview with Megan Hardy, Outschool DM Legend Playing with Youngers: Side-by-Side, Older + Younger Focus on the World: Character sheets The War in Crow’s Foot Support for the blog: Patreon Trait Draft: Constraints and freedom in character creation Landover Report, Open Strategy Game Example Open Strategy Game: Blades in the Dark (and third party interaction) Open Strategy Games – Guiding Principles Playing with Youngers: Menu Adventure Hour! – Winning and Retirement Plutocracy Refining the Stopwatch and More Scene-based Adventure Structure and The Hobbit A-Maze Us with a Maze (Labyrinth Review) Adventure Hour! – Inventory FKR Armor: Increasing the tension Dark Souls Life Lessons Playing with Youngers: Expensive Buys Middle-Earth Adventures: Alt. Character Generation Clever Hobbitses: Hide n’ Seek Optimum number of rooms for a dungeon? Adventure Hour! – Character Primer Dark Fantasy FKR Clever Hobbitses: Regrowth Harm and Healing Art Showcase #2 Playing with Youngers: Do RPGs teach you anything? Clever Hobbitses: Mummy Curse Adventure Hour! – Hits and Healing Dolmenwood Open Table – Charhollow Dolmenwood Open Table – The Woods Poke-Monsters Cairn Spark Tables for Forest Adventures How are you tied to Mr. Maloney of Maloney Enterprises? The Hemingway Question Stopwatch Dueling Game: Duels vs. NPCs Stopwatch Dueling Game: Taking a Risk Adventure Hour! – Starting Packages Adventuring Hub More matrix gaming resources and ideas Convergent Dice-Thoughts Dragonslayer Adventures A Young Adventurer’s Guide is Old-School Essentials for kids Last Day on Earth Sandy’s Reply to Gary (that is, Gygax) Run games for ADULTS for $ Into the Odd is more than Left 4 Dead Red Ink Adventures: Alt. Damage Landover, An Open Strategy Game Race Car: Beyond Palindrome For you brigands, sure Root Mega-deck Are you a better designer than a sixth grader? Spring Break! What it means to outdo someone Duels using Player Skill The Waking of Willowby Hall GRIM RATS Chronochambers GRIM FORTUNES Diceless examples Island Rats Playing Cards Universal – For Conflict Adventure Hour! Draft 0.3 d13 Vaude-villains in Electric Bastionland Union: Electric Bastionland + Attack on Titan Diceless Warfare Diceless Resolution and the Upper Hand Stress for Wooded Adventures (ItO, Cairn, Into the Wyrd and Wild) The Deep Blue Beneath (Electric Bastionland) One-Pager Dungeons on Google Docs Losing to goldfish Blades in the Dark – Open Table Character Creation Rogue Runs in Darkest Dungeon Your perspective Productivity and DEATHGROUNDS Playing Cards Universal So you want to make money online by running RPGs for kids? Go Socialising in Electric Bastionland (d6+d6) Scrapyard Style Creative Corner Maze Rats: Scrapyard Edition d6 Universal Role play IRL: Authority Dice Oddities: Generating Stats Classic Fantasy Starting Packages for Into the Odd The Evil League of Evil Helmet On, Helmet Off Avatar the Last Airbender Ultralite Iterative Design 108 (d366) Fantasy Spells Stealing Seven Samurai Playing with Youngers: Anachronism Stew Third Person Narration + Information First vs. Third person Tabletop Rituals Skorne – Release How I ruthless stole from Shadow of Mordor to run a fun night of gaming for my brother Diceless Violence Do it badly (or poorly or whatever) Playing with Youngers: Diving into DICELESS Importance of Eyes Union: Electric Bastionland + Neverland World of Elements: Bending Spirit Tattoos Fantasy, Harry Potter, Avatar starting packages Adventure Hour! Second Draft Playing with Youngers: Lists Playing with Youngers: “Stopping” the Inevitable open OPEN table Squires Errant Playing with Youngers: Dealing with Deathlessness Happy 1.5 years and 100 posts! Silly Elf Costumes Irrationality and Compels Playing with Youngers: Violence Belly of the Fishy Beast: Adventure Hour Style! Adventure Hour! d66 Starting Packages Outschool Adventures! Playing with Youngers: Death Playing with Youngers: 50/50 Resolution Electric Bastionland: NPC Creation Meditation Table Blood in the Snow Playing with Youngers: Advancement Playing with Youngers: Animal Kingdom Playing with Youngers: Rules and Dice Space & Solitude: Play Report Adventure Hour! RPG Luck Tables for Rumors Any Planet Is Earth Diegetic Advancement Triggers to Emulate a Genre Hatching Middle-Earth Adventures v0.3 Diegetic Advancement Triggers Advancement and Continuous Play Red Ink Adventures v2.0 Sails and Stars Electric Bastionland: The Rival Clock Open Table Game: Electric Bastionland “Belly of the Fishy Beast” gets a makeover Ask the Dragonslayer #2: Example Single Sheet Adventure Growing the Habit of “Making” Middle-Earth Adventures The Darkening of Mirkwood (A Landshut Hack) Dragonslayer Dreaming Spirit, I Choose You! Maze Rats: Special Attack Redux Meditation on the Wyrd and Wild Virtual Open Table Gaming: One-Page Adventures and Treasure XP Maze Rats: Some complaints, now quelled Maze Rats: Praise for a game I already adore Ben Milton Interview (part II): Questing Beast, Maze Knights, and OSR Ben Milton Interview (part I): Early Days and Running for Kids DramaSystem: Drama Cards Advantage and Impact Stat Word Games A Brief Welcome The City Game – City of Skorne The Wilderness Game Open Table and Campaign Pitches Maze Rats – Conversion to the Campaign of Skorne Open Table Game: Supernatural Exterminators Knave Hack Ahoy! Campaign of Skorne: Endgame Campaign of Skorne: All Done! Pokemon Adventures! Blood and Chrome RPG Initiative Alternative: Side-Based Combat Project Updates 6/16 Onward to New Campaigns! Into the Odd, Second Stab More Into the Odd-ery What’s going on at Hogwarts? (d20 table) Gen Con Loot Enter the Dragonslayer – Into the Odd Hack Fourth Draft Initiative Alternative + Knave’s Encumbrance 200 Word RPG Challenge Submission – Are You My Maker? Grit System Double Barrel Shots 20 Questions: Alternate XP for Fantasy RPGs 200 Word Finalist! American Fable, Spark Table Maze Rats v5 CharGen Preview Fighting Fantasy is to Troika as Tolkien Quest is to Middle-Earth Adventure Game Code of Conduct A Tale of Two Scenarios Guns Without Master Red Ink Adventures Hazard Roll (d6) Maze Rats v5.3 – Hot Springs Island-hopping Edition Movement On a “Grid” Maze Rats+Hot Springs Island: Music and Opening the Table Maze Rats 5.3 – Monsters Red Ink Adventures: Rules and GM Advice Open Table Game: Star Wars Rebels Ask the Dragonslayer #1: How to Wilderness Red Ink Slashed: An RIA Hack Union: Veins of the Earth + Mausritter = Hollow Knight Union: Troika! + Red Ink Adventures Red Ink Adventures: d66 Debts Red Ink Adventures: Special Attacks Dread Scenario: Horror on the Siberian Express Red Ink Adventures: Death “Once is Unique, Twice is Pattern, Thrice is Law” Red Ink Adventures: Resurrection Red Ink Adventures: Knowledge and Perception Concessions (and Surrender) to Troika! Electric Bastionland World of Elements Rascal (Knave Hack) Diametrically Opposed States of Mind Stat Word Games Advantage and Impact DramaSystem: Drama Cards Ben Milton Interview (part I): Early Days and Running for Kids Ben Milton Interview (part II): Questing Beast, Maze Knights, and OSR Maze Rats: Praise for a game I already adore Maze Rats: Some complaints, now quelled Virtual Open Table Gaming: One-Page Adventures and Treasure XP Meditation on the Wyrd and Wild Maze Rats: Special Attack Redux Spirit, I Choose You! Dreaming Dragonslayer The Darkening of Mirkwood (A Landshut Hack) Middle-Earth Adventures Growing the Habit of “Making” Ask the Dragonslayer #2: Example Single Sheet Adventure “Belly of the Fishy Beast” gets a makeover Open Table Game: Electric Bastionland Electric Bastionland: The Rival Clock Sails and Stars Red Ink Adventures v2.0 Advancement and Continuous Play Diegetic Advancement Triggers Middle-Earth Adventures v0.3 Hatching Diegetic Advancement Triggers to Emulate a Genre Any Planet Is Earth Luck Tables for Rumors Adventure Hour! RPG Space & Solitude: Play Report Playing with Youngers: Rules and Dice Playing with Youngers: Animal Kingdom Playing with Youngers: Advancement Blood in the Snow Electric Bastionland: NPC Creation Meditation Table Playing with Youngers: 50/50 Resolution Playing with Youngers: Death Outschool Adventures! Adventure Hour! d66 Starting Packages Belly of the Fishy Beast: Adventure Hour Style! Playing with Youngers: Violence Irrationality and Compels Silly Elf Costumes Happy 1.5 years and 100 posts!