Treasure-seeking monster... But not a player, of course. The overlap between these Playing with Youngers posts and similar-age gaming has always been apparent to me, but many times the lessons of better design reveal themselves to me when running games for kids versus adults. For my Outschool DND adventures, I created a desert-theme Perilous Pyramid … Continue reading Playing with Youngers: Expensive Buys
Despite having... Middle-Earth Role-PlayingTolkien QuestMiddle-Earth QuestThe Lord of the Rings Roleplaying GameThe One Ring Roleplaying GameAdventures in Middle-Earth ...I still prefer the less weight-y games. That said, all of the above games contain interesting and inspirational content within. Anyway, this alternate character creation system for Middle-Earth Adventures smashes The One Ring (first edition) and Adventures … Continue reading Middle-Earth Adventures: Alt. Character Generation
Potion of Sandform turns one into a Sandman-esque character Playing Neverland. Lost Boys don't trust the party. They're too old to be Lost Boys... But they don't seem like pirates... Fine. "We'll play a couple of games to see if you're trustworthy. If you win, we'll help you. If you lose, you're pirates." You know, … Continue reading Clever Hobbitses: Hide n’ Seek
Person in Electric Bastionland??? It's seven. Plus or minus two. Where are my psychology people at? Yeah, that's the optimized number of things you can hold in your head at one time. Why would you want to hold the layout of a dungeon in your and your players' heads? If you either don't have the … Continue reading Optimum number of rooms for a dungeon?
Min Is it pronounced "PRIME-r" or "PRIM-er"? Fight! The name "Dragonslayer Adventures" has been dropped in favor of "Adventure Hour!" Chris has been talking about Young Adventurer's Guide (my review here), which has me thinking of it again. Question: How should players, especially younger players, go about making a character in this game? (Ahem, rules … Continue reading Adventure Hour! – Character Primer
Dis twee wants to eat yawr souwl. More FKR things. This is the Dark Fantasy alternative to Dragonslayer Adventures, both easily transferable to online play. This is for when you're feeling MORKY BORGY (I threw up just typing that, so sorry). And yes, I watched a little Castlevania recently. 🙂 To generate characters, either roll … Continue reading Dark Fantasy FKR
"Clever Hobbitses" is what one might say when the players at their table address a problem in an unforeseen way. These are NOT session reports. These are short anecdotes from my games about problem design and interesting solutions. One player defended another from a filthy diseased hand and was nicked on the forearm in the … Continue reading Clever Hobbitses: Regrowth