Ulgh. A few days after writing about a "hits and healing" system for Dragonslayer Adventures, I'm thinking it over again. I ran it with one of my Outschool groups and it just felt stocky. You could take hits but not feel consequences, much like the problem a lot of people have with DND hit points … Continue reading Harm and Healing
I'm continuing to doodle scenes and monsters that I dream up and steal from various sources. Here's a collection from this month. Enjoy.
Art is a self-taught, self-sought endeavor for me as of late. Hope you enjoy. 🙂 When I run fantasy role-playing games for kids on Outschool, I always label the classes as "Life Skills." Frankly, it doesn't really count as any of the other tags like "Social Studies" or "English" or "Math" even though RPGs contain … Continue reading Playing with Youngers: Do RPGs teach you anything?
"Clever Hobbitses" is what one might say when the players at their table address a problem in an unforeseen way. These are NOT session reports. These are short anecdotes from my game about problem design and interesting solutions. So. The players are in the Perilous Pyramid, having just learned that the whole place is cursed … Continue reading Clever Hobbitses: Mummy Curse
He's looking for a fight... The name "Dragonslayer Adventures" has been dropped in favor of "Adventure Hour!" Dragonslayer Adventures is an RPG for online play geared towards fantasy. The focus has been rather item focused with it's character packages and optional inventory system (though if I use it in every game now, I guess it's … Continue reading Adventure Hour! – Hits and Healing
This is the village of Charhollow handout. I make "art" now. Ahem. This is the central village of the Dolmenwood Open Table game (continuing from last time). Let's tell the story of Charhollow's attendants just like I do at the table: through pictures and handouts. Because shopping should be a fun process of discovery, not … Continue reading Dolmenwood Open Table – Charhollow
It's my last open table game I'm running before I leave Milwaukee and move to Phoenix. Bittersweet as I leave many friends behind, a handful of whom are graduating... I am running Cairn in the Dolmenwood setting. Or rather the chassis of Cairn with the innards of Dolmenwood and Into the Wyrd and Wild that … Continue reading Dolmenwood Open Table – The Woods
Maze Rats has a fun way for making monsters. You start by rolling a monster base; aerial, terrestrial, aquatic, etc. You can roll a second base if you choose to start combining the results. Then roll things like features, traits, abilities, tactics, personalities, weaknesses to taste. All awesome things. "But I'm lazy. I want a … Continue reading Poke-Monsters
Playing (LOTS of)Dark Souls and backing Into the Wyrd and Wild (19 days to go) makes me want to run a dark, wyrd, forested game. Having three issues of Wormskin also nurtures this... I've meditated on something like this before... What system? Why, Cairn, of course. Go grab this excellent (free!) game if you have … Continue reading Cairn Spark Tables for Forest Adventures
Connected to the open table game for Electric Bastionland I wrote up a while ago. Basically, pool of players shares £100k of debt, split between four factions, valued at 40k, 30k, 20k, and 10k. I made a table for how people are connected to the Maloney in question, the one who gives the party the … Continue reading How are you tied to Mr. Maloney of Maloney Enterprises?