
The name “Dragonslayer Adventures” has been dropped in favor of “Adventure Hour!“
While still keeping the tone light, I’m moving my online games with youngers more towards “traditional DND.”
So, keeping my copies of The Young Adventurer’s Guide, Maze Rats, Electric Bastionland, Mausritter, Dolmenwood, and Warhammer Fantasy near at hand, I made starting packages that align closer with the Dungeons and Dragons as some of us know it (or recall with fuzzy memories, in both the erroneous and nostalgic senses).
Roll 2d6 and grab your starting package! First die is the class, second is the career.
Each item within the package is also numbered because I can copy/paste the results directly onto character sheets. Keep the numbered list going to track inventory. Viola, as the cool kids say.
Screenshots:



Oh, and I have the living document ready for public viewing now. It’s up to 3 pages, which means I’m probably done. 😛
Trickster is absolutely ace. What does the size wand do?
I’ve ruled it as “doubles or halves the size of a target.” VERY powerful item.