Shipwright. I saw this one on the Free Kriegsspiel Revival Discord from @Zakharan, thought I'd share here: For ANYTHING, roll a d6: "No, and""No""No, but""Yes, but""Yes""Yes, and" For generating a world, just ask a question and use the answers. Ask the question "does this NPC like the players?" Instant NPC reaction table. It also functions … Continue reading d6 Universal
Month: January 2021
Role play IRL: Authority
This is just a great piece of art. That is all. Shipwright. Ever had a work-related role play? I’ve had three. None of them went well. #1 was during an interview for a children's program at a zoo. The interviewers were all women in their late 30s, early 40s. I, a male of 20 years, … Continue reading Role play IRL: Authority
Dice Oddities: Generating Stats
DICE FROM HEAVEN. Shipwright. I’m weird about dice. I made a d366 table of spells JUST so I could have d6s only, no d100. I go the extra mile. Sometimes that extra mile is a circle, no real movement, just motion. This is no sane person problem, I recognize. In my view, there are only … Continue reading Dice Oddities: Generating Stats
Classic Fantasy Starting Packages for Into the Odd
I asked around on the Electric Bastionland Discord Server for classic fantasy character packages for Into the Odd. Chris has written about how the implied industrial setting of ItO is intentional, but when I’m going for more Dark Souls than Bloodborne, I’m not a big fan of guns in the game (though I allow for … Continue reading Classic Fantasy Starting Packages for Into the Odd
The Evil League of Evil
Lists, lists, lists... This specific idea is one I stole a long while ago and have since forgotten it's origin. This is a campaign idea for Adventure Hour!, my answer to fantasy gaming with younger players, involving nothing more than a simple list. We've talked about lists before. They're quick items that are clearly visible … Continue reading The Evil League of Evil
Helmet On, Helmet Off
In fantasy fiction, there are really only two kinds of threats in combat: straightforward and serious. This is pretty obvious to spot in movies: Chump change Actual threat So how can you tell which enemies are serious and which are straightforward? One way is to see how much screen time they get. When the camera … Continue reading Helmet On, Helmet Off