
I’ve had a couple people reach out about running games for kids (how to do it, what rules to use, what adventures are good) so I’m accumulating resources as I continue prep for my Outschool classes.
So here are d66 sets of starting items for your Adventure Games with younger players. Roll two six-sided dice. The first die is the tens place, the second is the ones place.
d66 | Items |
11 | Loyal dog Magnifying glass Cool hat |
12 | Transform ring Loaf of bread Switch wand (3x) |
13 | Bo staff Yelling mask Hot pie |
14 | Boxing gloves Jumping boots Sneeze dust |
15 | Ice wand (3x) Magnate stick Prized painting |
16 | Samurai armor Acid vial (3x) Grappling hook |
21 | Fire sword School backpack Flash powder |
22 | Living cape Family shield Matches (3x) |
23 | Wooden oar Glow chalk Medicine |
24 | Cane Wig disguise Unbreakable lasso |
25 | Bow of light Bag of marbles Mirror shield |
26 | Umbrella Tiny bombs (3x) Infinite string |
31 | Big hammer Honeypot King’s crown |
32 | Nunchucks Skateboard Pot of glue |
33 | Web wand (3x) Fancy clothes Seed collection |
34 | Ninja stars Pack of gum (3x) Smuggle cloak |
35 | Boomerang Dynamite (3x) Water bottle |
36 | Twin swords Handcuffs Bucket of water |
41 | Metal fists Beartrap Perfume |
42 | Guitar Pixie dust (3x) Top hat |
43 | Fishing rod Fake gold coin Gremlin in a jar |
44 | Dragon’s tooth Size wand (3x) Energy potion |
45 | Giant bug net Pet ferret Binoculars |
46 | Shovel Bag of dirt Candles (3x) |
51 | Frying pan Pot of grease Lantern |
52 | Blowgun Sleep powder Loud trumpet |
53 | Lightning spear Metal chain Cloth glider |
54 | Sling Wing shield Royal flag |
55 | Pirate cutlass Smoke powder Broomstick |
56 | Tree branch Poison vial (3x) Apples (3x) |
61 | Lumber axe Silver whistle Magic rope |
62 | Telescope Hypnotic watch Lock and key |
63 | Crossbow Full armor suit Pet sunflower |
64 | Claw gloves Monster egg Teleport scroll |
65 | Shock-prod Golden flute Cooking oil |
66 | Wooden bat Wrench and tools Robot pal |
Yes, this list is VERY anachronistic. There’s usually at least one protection included in each package (or something that can serve to protect you, like swinging the telescope in #62). Sometimes there’s a tool with more than one use or more than one way to use it. Some items have some “blanks” to fill in. Some add to the history of the character. Some are just cool. The ’00s kid in me loves the idea of a skateboard (#32). My favorite is probably #43 or #45. The one with the highest combat potential is #53. Don’t ask me what #13 is all about.
Three items isn’t that much, but player’s inventories are kept very visible in my games so everyone knows who has what. That allows them to suggest a plan that involves someone else’s item. It’s a big part of the cooperation in the game.
Have fun! 🙂
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