Diegetic Advancement Triggers to Emulate a Genre

If finding treasure is the game, reward that. If brewing potions is the game, reward that. If summoning spooky pillars of purple smoke is the game, be careful. A. Shipwright. On the post about diegetic advancement triggers, I got a comment: Amazing stuff. What do you think would be cool advancement triggers for campaigns inspired … Continue reading Diegetic Advancement Triggers to Emulate a Genre