Learn more about the contest here.
This was a mentally exhausting task. Thank goodness I’m obsessive. However, my obsessive nature wouldn’t let me finalize the project until AFTER I submitted it. Whoops.

Are You My Maker?
One player is the Game Master. One player assumes the role of a silent Golem.
You need one RPG dice set. The Golem’s Hope starts at d12.
Begin play in the ever-expansive Sunless Sands.
GOLEM PLAYER ASKS:
- What burning runes mark my hull?
- What Threat lurks nearby?
- What steading am I lumbering towards?
Then play five scenes, each centered on a possible Maker.
GOLEM PLAYER ASKS:
- What is their Vocation?
- How do they show themselves to be both kind and unkind?
- How are we similar?
- What do they want to use me for?
When the Golem communicates “are you my Maker?” roll Hope, then decrease the die size. If you rolled a 2 or lower, there is strong evidence they are.
After the fifth scene, the Threat descends upon you.
GAME MASTER ASKS:
- Whose servant are you?
- Does the Threat overpower you?
- What is your source of Hope?
D4 Threat
- demon vultures
- pale sandwyrm
- metal-hungry scavengers
- insane efreeti
D12 Vocation
- ember alchemist
- dust artist
- sitar master
- obsidian warlord
- caravan financier
- sandwyrm harpooner
- azure priestess
- crescent smith
- inventive urchin
- foreign astrologist
- alabaster princess
- silk magi
Influences
One Thousand and One Nights (book), Frankenstein (book), Dr. Seuss (author), The Iron Giant (movie) Journey (video game), Unearth (board game), The Sundered Land (role-playing game)
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